Welcome visitor you can login or create an account.
Your shopping cart is empty! $0.00 $0.00
$
  • €
  • £
  • $
  • Shopping Cart
  • Wish List (0)
  • Checkout
  • My Account
INSENSE ARTS LLC
Menu INSENSE ARTS LLC
  • awards optionsFundamentals
    Rewards are important both for a single campaign and for multiplayer Founders' rewards emphasize your special position in the game Founders' items and ships greatly expand your gameplay options Exchange or improve your insured reward at any time Design your own unique ship or significantly improve the existing one Create unique spacecrafts for your clan by joint efforts
    Awards are very important to us, because in addition to encouragement of founders, they solve the problem of initial role distribution among players. If you join a multiplayer mission or battle while playing single-player campaign, your role and your property will determine your position among the other players. Awards give you access to the selection of primary goal of the single player campaign determining the main threats in a harsh struggle for survival. All the rewards also remain valid in the next chapters of the game and give their holders new benefits.
    Game world of descendants - a living world with a long history, already existing at the moment of launching the game. Besides the wide range of different stuff available for Founders points, each award makes you the owner of unique item that can be useful at all stages of the game and is designed to emphasize your special status as the founder, who made the game possible. All special objects, including spaceships are insured. If they are damaged or lost – you will get insurance in value of the ship.
    All items may also be used in beta and alpha tests. It will be possible to activate access to your special objects at any time when you are ready. Players will be able to achieve higher numerical characteristics of typical racial ships, compared with the basic parameters of the rare ships, however rare ships combine the unique properties and the possibility of a wider and universal use and are also subject to improvement. Players with certain classes or special role in the game will also have access to special closed sections of the forum where they can discuss their group interests.
    Periodically, we will upload on our website other rare spaceships and items inaccessible to ordinary players. Therefore, you will always be able to exchange your reward for a new item appeared on our site, for example your ship to another of the same type. Each award also gives the player a certain amount of Founders points. For points, you can buy something that you liked from special objects included in the cheaper rewards, or purchase a module or other valuable improvements for your current special object such as spacecraft in order to specialize it for specific purposes.
    Proceeding from format of MMORPGs and the impossibility of admission to the game someone else's code and custom mods, we nevertheless want to provide some kind of interactive communication with people who have art ideas. We allocate a few people from our team who deal exclusively with design and construction of spacecrafts, based on your vision. All you require is to suggest your drawing of the spacecraft, or to describe its idea, and our experts will contact you and discuss the details or we can greatly improve the existing ship to suit your needs.
    You will be offered a large enough selection of options of the ship construction. Each race has not only the unique design of its space fleet but also the type and features of interior. In special cases, we can realize not only the unique shape of the spacecraft but also the animation of moving parts. We will also make a special section on our website where people with ideas will be able to upload presentations of spaceships concepts and attract donations to collect the necessary sum to pay its creation. People who donate money to create such ships will get a great discount on them, and creator of the project will receive one ship for free.
  • special marks
    LOGO
    We will manually place your logo on specified by you spaceship and change the coloring of the elements.
    alpha1
    Test of combat mechanics, battle within a single city. Destructible environments, several samples of ground vehicles, the seizure of buildings and equipment.
    beta
    Test of gameplay within a star system, several planets, 2 fractions. The ability to create clans. Full-scale battles for capture of planets.
     
    alpha2
    Test of economics and politics within a single planet. Test of chains of joint actions. Test of system for tracking offenses, and insurance system. Continuation of testing of combat mechanics with the addition of new classes and opportunities. Battles for control of the cities.
    alpha3
    Test of spacecrafts. Participation of ships in ground conflicts. Modeling of the interior space of ships and buildings. Test of mutual quests. Test of system of responsibility for the crimes. PVE battles. Centers of NPC resistance between cities.
    name in history
    We will give your name to a character from the history of the universe in the world of descendants.
     
    name planet, star, galaxy
    you can name space object and come up with its history, on the condition that it will match the concept of the descendants universe and will be interesting. We reserve the right to refuse your name and history on the grounds that they would contravene the spirit and atmosphere of the universe.
    contributor
    We will consider your opinion through special private polls on our website, as well as, on a mandatory basis, will respond to your emails and comments. Your participation means to us empathy to our project and willingness to contribute to the process of creating the game - this attitude is very important to us.
    lord
    The award means that you are automatically assigned а lord status of certain hierarchical level. The number in the icon indicates the number of other players to whom you can bestow on a status of lord on the rank lower than yours. You can also at any time deprive of this status and give it to other players.
     
    resurrection
    Number of resurrections without penalty to skills. That will considerably accelerate development of your character and allow you to venture on risky situations without fear of negative consequences. These resurrections provide you with great advantages in comparison with players who do not have this capability, so you should use them carefully.
    Ability
    You will be able to improve any characteristic in any chosen ability by 30 percent. This ability will receive the prefix in the name with your nickname. The number in the icon indicates the maximum number of people with whom you can share your authoring abilities. We assume that these unique abilities will be transferred to other players only in exceptional situations, or will be exchanged for equivalent exclusive abilities.
    adviser
    We perceive you as a full member of our team, and we are ready to listen to any comments and suggestions. Adequate advice will certainly receive the embodiment in the game. You will also be invited to attend all of our open events and closed meetings. We also can periodically arrange private conferences through Skype, including reporting on the progress of work done.
     
    custom guards
    Any player can hire bodyguards at LandCastles of planets. Bodyguards are divided into 3 types and have random initial characteristics and also as players develop their skills, gaining experience, but under the simplified system. A player can not influence the development of his bodyguards, so the mercenaries will be very different from each other, sometimes becoming very valuable party members. Mercenaries, as items can be sold to other players. This award includes the right to influence the development of own mercenaries, directing their abilities and characteristics at the desired direction. The Darklord award also gives the right to hire a unique type of bodyguards.
    points
    Each award also gives a certain amount of Founders points that can be spent on the purchase of additional equipment and modules, useful items, and other unique goodies in the backers-only store on our website. For Founders points you can get: access to founder’s forums, forum badges, digital and physical copies of the game, digital and physical manuals and strategy guides, Special ingame titles, reserve character or guild names, founders apps(we plan it),soundtracks, uncommon crafting blueprints, Extra beta and alfa invites, Extra character slots, Physical copy of the game including a rare edition, Custom built structures, signed posters, map of the universe, Digital High Resolution Art.
  • Founders points

  • physical rewardsgoods
  • Blog
Home

Latest Blogs

Rss
18 Aug / 2015

The minimum required background to play Warsmiths


Write By: Dmitry Generalov Published In: Universe Hits: 1281

The Descendants is a game in a very elaborated universe, the story of which we decided to start with a fairly local events developing into global action. Brief background of the events taking place in the game is as follows:

Read more
15 Jun / 2015

9.Sci-fi concepts: The thin matter


Write By: Dmitry Generalov Published In: Universe Hits: 1184

Man, who has timely warned people about the collapse of reality, was called Daniel Dole. Almost all his life, when he has already been recognized, he has devoted to the proof of chrono-hypothesis, which later became a proven theory. Only in old age Daniel had children – twins born in space on board of the ark. The first of the twins, Richard, was born with a rare and incurable disease, a kind of cosmic syndromes persecuting mankind since the incessant acceleration of the ark.

Read more
15 Jun / 2015

8.Sci-fi concepts: Souls and ideas


Write By: Dmitry Generalov Published In: Universe Hits: 1243

Souls and ideas – Chrono-theory also proved the existence of the soul in each person. Soul had the same source and nature as the spirit world, so the hypothesis about immortality of the soul was confirmed. Souls turned out to be the only local manifestation of the spirit world in the present reality. Locality of the soul, on the one hand, made it unequal to the spirit world, and on the other hand, was the basis of material reality. That has fundamentally contrasted human to the existing reality and made it possible to learn it at the perfect level. In other words, according to the chrono-theory, everyone has a part of the absolute timeless reality of the spirit world.

Read more
15 Jun / 2015

7.Sci-fi concepts: The chrono theory


Write By: Dmitry Generalov Published In: Universe Hits: 1142

Meanwhile chrono-theory gave people an answer about the nature of reality, finally separating the material world and the spirit world. Chrono-theory proved that the nature of reality is the compromise result of interaction of two completely different states of reality: the world of inert and motionless matter, driven and manifested by gravitation of unstable and innumerable phenomenal ideas that have their source in the spirit world.

Read more
15 Jun / 2015

6.Sci-fi concepts: The circle of law


Write By: Dmitry Generalov Published In: Universe Hits: 1141

United zero space is not really a certain seamless area connecting dozens of galaxies. Central chrono-engines can cover a few galaxies with zero space. However, not all space included in such a huge range covering millions of light-years at the same time permeates zero field. Central chrono-motors, unlike HEVA, do not possess such computing power and energy. They are configured to operate over long distances, but this action is local. The central chrono-core at regular intervals manifests zero state alternately at all points of its coverage area with the aim to scan the space for signs of a third-party zero space to merge into a single zone. In other words, the central chrono-core acts as a scanner, distributing its power and supporting some tunnels from zero space, piercing the most important, in terms of logistics, space areas with its threads.

Read more
15 Jun / 2015

5.Sci-fi concepts: Man-made hazards


Write By: Dmitry Generalov Published In: Universe Hits: 1135

Even before its activation central chrono-core is fully functional, and is terraforming nearby worlds for extension of the colony. Nevertheless, it can not be found by original colonists’ science prior to their activation. The development of the colony is originally held in the territory pierced with manifested zero space. Zero space has not affected the life of a developing society, but those anomalies which arose as a result of manifestation of zero space have implicit significant impact on the lives of people and society as a whole. Anomalies have magnified following the entry of the colony to the united zero space that connected the nations of the descendants from different time layers of reality.

Read more
15 Jun / 2015

4.Sci-fi concepts: The ideas shop


Write By: Dmitry Generalov Published In: Universe Hits: 1136

One way or another the descendants can obtain access to the payment system in the binary currency maintained by HEVA engine, and can therefore use a special carbon interface giving access to the timeless idea store provided by the operators of the ark. Officially, access to source of sacred technologies have the national dynasties of rulers exclusively, who, according to the approved authorization profile, share the right to use a key to the central chrono-engine with a plurality of representatives and heads of state industry and science fields. But there is another form of use of the timeless store prohibited by the act of apostates.

Read more
15 Jun / 2015

3.Sci-fi concepts: The great terraforming


Write By: Dmitry Generalov Published In: Universe Hits: 1144

Central chrono-engine demanded a powerful source of energy to carry out simultaneous terraforming of many worlds. HEVA has automatically evolved the necessary amount of binary matter so that central engine could recreate hosts of nano-generators in stellar systems redirecting the energy of the star to the planet plunging it the energy field. The process required so much energy that nano-generators looking like gold dust occupied the entire space of the stellar system creating a narrow free tunnel from star to colonized planet to provide it with a natural light. The parent colony planet continued to terraform in the same way until the activation of the central chrono-engine. Entry into the era of super-observers was marked by the fact that the sky over the colony, which was flooded with a golden glow during the millennia night, cleared away, nano-generators disappeared, and people could begin to explore the space.

Read more
15 Jun / 2015

2.Sci-fi concepts: Chrono displacement


Write By: Dmitry Generalov Published In: Universe Hits: 1307

HEVA, which has collected all the chrono-achievements of mankind, the most powerful, but not the only chrono-engine in the universe. Some simplified versions of chrono-engines were also available to descendants, which were originally summoned by founding fathers of the colonies. Since only a manifested zero space allowed the mind to move through the levels of reality and transform the thin material into the rough one, and vice versa, the forefathers had to pass an incredible test to sow the seeds of human society in a hostile and distant space. Having discovered a planet suitable for colonization and terraforming, sowers spent hundreds of thousands of years to create the conditions for their manifestation beyond zero space in the form of organic beings.

Read more
15 Jun / 2015

10.Sci-fi concepts: The zero space


Write By: Dmitry Generalov Published In: Universe Hits: 1067

People are vested with the brute matter, but using chrono-technology they have learned to use and study the subtle matter partly, which is a kind of willful concept, a prototype of brute matter. However, it has become possible due to the discovery of zero space, where people on the brink of death realized that reality depends solely on them, not only at the quantum, but on all other levels of reality.

Read more
15 Jun / 2015

1.Sci-fi concepts: HEWA against funnel


Write By: Dmitry Generalov Published In: Universe Hits: 1235

Scientific and technological progress and unification of lifestyle have created optimal conditions for life and peace of the mankind, but the golden era has not last long. Prosperity was infringed by the effect of the reality collapse, the causes of which have not been explained by science. Subsequently, there appeared theories explaining the collapse of the reality by the behavior of the people themselves, but they were just theories. A flat universe has been dropping into some abnormal condition not amenable to study, expanding from the center toward the visible event horizon of the universe.

Read more
14 Apr / 2015

How is the history of the DESCENDANTS universe connected with the gameplay?


Write By: Dmitry Generalov Published In: Universe Hits: 1409

The whole role-playing system is fully based on the realities of the universe of the last days. Classes, roles, abilities, weapons and so on - everything has its sci-fi explanation. This aspect is very important for us - the history of the universe and game mechanics are created for each other, there is nothing we would not have a reasonable answer for. If something is done correctly, the elements always converge into a single unit - otherwise it will not be interesting for an adult.

Read more
11 Apr / 2015

The answers to the essential questions about the mechanics of the game descendants


Write By: Dmitry Generalov Published In: Gameplay Hits: 2491

Hello! Opinions of everyone who are interested in the game DESCENDANTS are very important to us. We set ourselves the task to give you a brand new role-playing experience through the game. Everything we do comes from our personal idea of a perfect action-role-playing game, which we would look forward to playing ourselves.
This article focuses on the answers to the questions stemming from quite vague information on the game and its universe that we provided at the moment.

Read more
03 Apr / 2015

A brief history of the descendants


Write By: Dmitry Generalov Published In: Universe Hits: 1412

Descendants of mankind are struggling for survival in the last days of the universe. The majority of stars have already extinguished, and the visible part of the universe has almost disappeared behind the event horizon. Everything imaginable has already happened, and the technology has reached the peak of development.

Read more
31 Mar / 2015

7 warning signs for extinction & 7 little-known factors for revival of truly exciting games


Write By: Dmitry Generalov Published In: Industry Hits: 4910

It is interesting, that debate concerning today's games breaking out on game resources, generally reveal two different views on the topic about interest in modern games. One category of people just plays games while grinding, pay to play and micro transactions may confuse them in a certain way, but certainly do not deter. Another category of people continues to play from time to time, but obviously diagnoses the growing loss of interest in games.

Dissatisfied with the fact that the games have changed, they point a finger at the Skinner box, and complain that the addictiveness optimization will increase, while a plain old fun, curiosity and unpredictability will eventually disappear altogether. But we are confident that this dependence will be replaced with the real involvement to the gameplay. We are in for a real blossoming of really interesting games.

Read more
26 Mar / 2015

Can a game change the world or how to do something good developing games?


Write By: Dmitry Generalov Published In: Industry Hits: 1755

Why leaders of most capital-intensive businesses, like IT, medicine, science and power industry, are concerned about the achievement of socially significant results? And the game industry, which employs highly qualified specialists, does not face the issue of solution of the global problem, and do not to seek to change humanity for the better? Is it worth raising this question by the novice developers? Are there any successful cases of companies that have set themselves a special mission?

Read more
Showing 1 to 16 of 16 (1 Pages)

Information

  • About Us
  • User License Agreement
  • Privacy Policy
  • Terms & Conditions

Customer Service

  • Contact Us
  • Returns
  • Site Map

Extras

  • Contribution
  • Gift Vouchers
  • Affiliates
  • Specials

My Account

  • My Account
  • Order History
  • Wish List
  • Newsletter
  • Click here
    to email us
 
 
 

Tweets by @DescendantsGame