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Kufrals

Kufrals have not escaped the dictatorship of Yellow Tribe. They had served usurpers expanding production capacity in response to the utopian ideas of invaders for hundreds of years. Kufrals had been deprived of their freedom and self-determination, so they found consolation in freedom of creative expression. Salvation of the individual comes from matching with a particular cultural typecasting making its carrier immortal in people's perception. Eventually aesthetic perception of the reality formed a new social environment within which the society continued to develop after getting rid of the external control. The supreme power belongs to the ruling family that identifies key directions of nation development, while executive branch fully delegated to Teachers of the nation close to the crown. Even before the space era due to distinctive landscape of homeworld and mentality many brave souls spent their lives in solitude on the tops of the great mountains, where have their origins, majestic rivers that ensure people's lives on the plains and foothills. Sometimes hermits returned to the people with the aim to fulfill the prophecy or transfer revelations that had been bestowed upon them by the mysterious spirits.

Over time, Teachers of the nation got reputation of Masters of Beauty. Society of Kufrals has evolved quite gradually and reached a high technological level, however, as in the ancient times, messages from the Teachers were the main source of domestic policy, as well as the inspiration for all sorts of creative activities. The basic ideology of Kufrals is the conviction in the overcoming power of the beauty that is used to achieve harmony and overthrow reign of chaos. Technological progress allowed Teachers to captivate by their ideas a huge number of followers. Followers determine the allocation of public funds and condensed Techforce through which the teachers can affect every aspect of Kufrals life. Techforce maintained by quantum calculations is an expression of active empathy of observers to events occurring with teachers. Social interaction combined with quantum technologies of super observers allow citizens to be involved in remote events through participation in the activities of teachers by increasing concentration of Techforce that is used by Teachers in the peaceful and military purposes.

Force
The ability of race to perform an effort to resist the circumstances and mobilize personal will. ±25%: order, vigilance, mobilization, restoration, sabotage, enforcement, power, speed
Fleet
A generalized state of space technologies of the race, the synergy within the fleet of spaceships, and the assessment of their multifunctionality
Vitality
The ability of race to survive, strive for creativity, self-improvement and development. ±25%: evasion, health, maintenance, improvement, usury, adaptation, renovation, cybernetics
Arms
The generalized state of the ground forces of the race, the power of weapons including installed on spaceships. Destructive potential of personal weapons of warriors and sophistication of their armored space suits
Mind
The ability of race to the intellectual thinking, rational understanding of the situation and finding the optimal behavior. ±25%: accuracy, hacking, mastery, commerce, leadership, control, construction, boarding
Economy
A generalized ability of the race to mass production, the efficiency of production processes, the presence of specific buildings and technologies to facilitate the production and extraction
Insight
The ability of race to a reasonable perception, formulation of wise goals, inspiration and creativity. ±25%: efficiency, command, morale, invention, overplus, takeover, compromise, adventurism
Policy
A generalized ability of the race to negotiate with other factions, to engage in diplomatic relations. The presence of special buildings and technologies conducive to the holding of domestic policy

Legality of apostates classes means that the player within the territory of his race can act without hiding his permitted apostate class. A player can not be pursued on the basis of his involvement in the activities of apostates and be the target of bounty hunters in the territory of his race
DNA template of perception - each race belongs to one of three levels of DNA template of perception, that will be outlined in the updates. Essentially the difference between the levels is, the higher the level, the more expensive technologies and higher quantitative characteristics of the final objects. Depending on conditions, each level can be as an advantage or a disadvantage.
Historically formed maximally used type of armored space suit. All races can use medium armor. Most races can use heavy armor, and a few races use superheavy Vanguard armor. The number in the icon indicates the average size of the representative of the race. Depends on the size, the probability to avoid ranged attacks and the cost of creating the costume.

War, Defence, Foreign policy, Domestic policy, Production, Mining - From the combination of all the parameters, each race can be assigned to one of six orientations. Orientation is the general thrust of all the processes occurring inside the fraction caused by historical heritage, technologies and objectives. Often orientation supported by unique technologies, buildings and abilities available to players.

Arams